Patrice Dillard
Creative Design Portfolio
Dentalplans.com
Designed search directory with a focus on usability and mobile compatibility.
I was responsible for design, prototyping and Front-end development using the following technologies: Html, Css, Bootstrap, Adobe XD.
Dentalplans.com
Designed marketing site with a focus on usability and mobile compatibility.
I was responsible for design, prototyping and Front-end development using the following technologies: Html, Css, Bootstrap, Wordpress, Adobe XD.
Dentalplans.com
Designed complex interfaces such as CRM, Performance dashboards and Chat dashboards with a focus on comprehensive flow and usability. I was responsible for the design, prototyping and Front-end development using the following technologies: Html, css, Bootstrap, Photoshop, Adobe XD.
Vkidz, Inc
Redesigned teacher dashboards with a focus comprehensive flow and usability.
I was responsible for design, prototyping and Front-end development using the following technologies: Html, Sass, Bootstrap, Photoshop, Illustrator, Principle.
Dentalplans.com
Designed social media content for rebranded campaigns. Tools used: Illustrator and photoshop
Dentalplans.com
Designed and prepared branded products for special event. Programs used: Illustrator
Dentalplans.com
Graphic design for promotional site banners and ads. Programs used: Illustrator, Photoshop
Vivid Decor
Logo design for a home decorating agency using the following technologies: Photoshop, Illustrator.
Le Petite
Design and branding aimed at creating a modern clean cute aesthetic. Programs: Photoshop, Illustrator.
Hackslash
Design and branding for a sponsored college event. Programs: Illustrator.
Dentalplans.com
Logo design iterations for dentists.org brand. Programs: Illustrator.
Freelance Client
Event flyer and social media graphic. Programs: Photoshop
3D Character Animation Reel. Programs used were Maya, Vray and After Effects. Character rig provided by Animation Mentor.
Planning and development
Synechron, Inc
VR office tour. I was responsible for 3D design, modeling, texturing and lighting using the following technologies: Maya, Unity 3d
Pd Soft, LLC
Personal game project. I was responsible for game's UI, all art assets and programming. Tools used: Blender, Grease pencil, Photoshop